3D MODELS & RENDERS
With solid and sleek lines, Vinrella was the ideal product to jumpstart my explorations in 3D modelling. Its clean design allowed me to focus on refining my skills while experimenting with different rendering techniques.
The mesh for the wine bottle umbrella was created from scratch using Blender, with textures either custom-made or adapted to match the original bottle design. The colours are Pantone equivalents to the printing files, sometimes adjusted to account for lighting, background, as well as dust, light scratches, and reflections.
By creating the mesh and textures from the ground up, we have full control over every aspect of the design. This flexibility allows for easy adjustments, whether for future product variations or different marketing needs.
The use of Blender ensures that the model can be adapted and repurposed across various platforms, making it a versatile asset for both print and digital campaigns.
Click on the images below to view the larger versions of the 3D renders created for Vinrella.

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